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Apollo — fly the whole mission

A free Apollo simulator in your browser: ride the Saturn V off Launch Complex 39A, coast to the Moon, land the lunar module on real NASA elevation data, walk the surface, fly back up to orbit, dock with the command module and bring the crew home to a Pacific splashdown — with the real Apollo 11 radio loops in your ears. Or fly Apollo 13: the tank stir, the bang, the lunar-module lifeboat and the slingshot around the Moon for home.

Leaderboards: Commander · Launch · Descent
Choose your Apollo mission
Original NASA audio (Apollo 11 only) AI-scripted radio
Prime crew
Apollo 11 — Neil Armstrong · Buzz Aldrin · Michael Collins
Apollo 11NASA
Crew: Neil Armstrong · Buzz Aldrin · Michael Collins
Callsigns: LM Eagle / CSM Columbia
Landing site: Tranquility Base, Sea of Tranquility
Mission duration: 8 days
Radio:Original NASA recordings — the real Apollo 11 air-to-ground tapes

Your pick sets the landing site, the real launch date and time (and with it the sun), and the historic dates shown below. Every phase can be started directly. Apollo 13 is the exception: it flies the historic accident — there is no landing.

On a phone or tablet there is no keyboard — every control below is an on-screen button: the big THRUST button, the arrows around the NAV dial, the ΔV gauge you hold to burn and the time-warp stepper. The chips in each card name the one to press.

Commander Mode · ranked

Fly the whole mission — for the record

One continuous run from Pad 39A to the Pacific: hand-flown ascent, TD&E, the midcourse and LOI burns, the real guidance descent, ascent, docking, TEI and the entry corridor. Every phase is scored out of 1000 — autopilot, assists and skips score zero, but the mission always continues. One global leaderboard.

Practice the disciplines

Same scoring, not ranked — drill any phase on its own. From the entry point on, the mission continues scored.

Saturn V rocket igniting on Launch Complex 39A in the Apollo launch simulator game
Part 0 · the ride of your life

Launch — ride the Saturn V off Pad 39A

Historic date — Apollo 11: July 16, 1969 · 13:32 UTC

Five F-1 engines light under you on your mission's real launch date and time — Apollo 17 goes at night. Countdown with the original go/no-go poll from the firing room, tower clear, max-Q, two stagings and the climb into Earth parking orbit. Coast around the planet as long as you like, then fly trans-lunar injection for real: relight the S-IVB, hold the burn to 3150 m/s and watch Earth fall away beneath you as you climb out toward the crescent Moon — or move the pad and launch a Saturn V from your hometown.

  • Spacehold ΔV hold the TLI burn — cut the S-IVB off at 3150 m/s
Transposition and docking with the lunar module above Earth in the Apollo game's trans-lunar coast
The trans-lunar bridge

Outbound — docking & three days to the Moon

Historic dates — Apollo 11: TLI July 16 → lunar orbit July 19, 1969

Across the trans-lunar bridge: transposition & docking — turn the command module around and pull the lunar module out of the spent third stage — then the long coast, a midcourse correction and the lunar-orbit-insertion burn. Fly the full mission and you arrive here fresh from the injection burn; played on its own, the bridge opens with that burn instead. Three precision moments decide how steady your descent will start: fly them clean and the lander begins with less drift and more fuel margin.

  • Spacehold ΔV burn · cut off inside the tolerance band
The docked Apollo command module and lunar module coasting to the Moon among the stars
The quiet leg

Cruise — the long coast under the stars

Historic dates — Apollo 11: TLI July 16 → lunar orbit July 19, 1969

Drop straight into the most beautiful stretch of the mission: docking and the midcourse correction are behind you, and the joined command module and lander drift silently toward the Moon. Circle the camera around the sunlit ships, watch the Earth shrink to a blue marble among the stars, and wind time forward until the Moon fills the window — then fly the lunar-orbit-insertion burn yourself.

Apollo 11 · alternate crew branch

Stay in orbit as Michael Collins

Command Module Pilot Michael Collins Columbia · CSM-107

When Eagle undocks, remain aboard Columbia and fly the mission from the command module pilot's seat. Keep the lunar orbit healthy, acquire Eagle in the optical reticle, follow the landing over the real radio timeline, prepare the rendezvous, then bring the returning ascent stage alongside and dock. The third seat is now a playable job: three optional CMP flight-plan duties feed into a hands-on, CSM-side rendezvous and docking.

Lunar module descending toward Tranquility Base on real NASA terrain in the Moon landing game
Part 1 · the heart of the game

Descent — land on the Moon

Historic date — Apollo 11: July 20, 1969 · 20:17 UTC

Fly the real Apollo powered descent: the guidance computer lights the engine 450 km out at orbital speed and flies the actual P63 braking and P64 pitch-over — you redesignate the landing point, answer the 1202 alarm, and take the ship at low gate for the landing, like Armstrong. All six Apollo landing sites are rendered from LROC stereo terrain at about 2.6 m per pixel, so the craters you dodge are the craters that are really there.

  • SpaceTHRUST descent engine · hold Shift/Ctrl for 75/50% — or drag the bar for 75/50%

Arcade landing — the classic drop, and the quickest way into the game: no guidance computer, no PDI. You start hanging 15 km over the site with a full tank and fly the whole thing by hand on thrust and side thrusters, over the same real lunar terrain. Scored on its own leaderboard.

Astronaut walking on the lunar surface beside the lunar module in the Apollo moonwalk sandbox
Surface sandbox · no clock, no score

Moonwalk — step outside

Historic dates — Apollo 11: First step July 21, 1969 · 02:56 UTC — one moonwalk, 2 h 32 m

After a soft landing at an Apollo site, open the hatch and take a walk. “That's one small step…” plays from the real tape as your boots hit the regolith. Plant your steps around the lander, line up the American flag, frame Earth over the horizon and take a photo — a relaxed sandbox between landing and liftoff.

Lunar module ascent stage climbing away from the Moon's surface toward orbit in the Apollo ascent game
Part 2 · uphill, precisely

Ascent — back to lunar orbit

Historic date — Apollo 11: July 21, 1969 · 17:54 UTC

Light the ascent stage — the descent stage stays behind as your launch pad — and fly the gravity turn: pitch over to trade climb for horizontal speed and hit the 12–15 km insertion corridor at orbital velocity with a near-zero climb rate. The APO readout predicts your apoapsis; manage it with pitch, because once gravity fades you cannot thrust downward.

  • SpaceBURN throttle · ← →NAV ◀ ▶ pitch the gravity turn
Lunar module approaching the Apollo command module over the Moon for rendezvous and docking
Part 3 · gentle hands

Rendezvous & docking

Historic date — Apollo 11: July 21, 1969 · 21:35 UTC

Close the last 300 m to the command module waiting in lunar orbit. The NAV dial becomes your port-alignment radar and the overhead window shows the approach through the COAS reticle: center the crosshair, null your drift, and make contact inside the 2 m capture cone — below capture speed, or you bounce off.

  • ←↑↓→NAV arrows steer — screen-relative to the approach
Apollo command module Columbia coasting in lunar orbit over the Moon's craters after the rendezvous
Part 3½ · the victory lap

Coasting in lunar orbit

Historic date — Apollo 11: July 21, 1969 · 21:35 UTC

The lander is back, the crew is aboard, and for a few quiet revolutions there is nothing left to do but look: Columbia gleaming over the craters, the spent ascent stage drifting slowly astern, the terminator creeping across the maria below. No score, no clock — stay as long as you like. The burn for home can wait.

Apollo capsule in plasma blackout during atmospheric reentry over Earth in the reentry game
Part 4 · coming home

Reentry — splashdown in the Pacific

Historic date — Apollo 11: July 24, 1969 · 16:50 UTC

Jettison the lunar module, burn for home and hit the atmosphere at 11 km/s in a corridor just two degrees tall: too shallow and you skip back into space, too steep and the G-load crushes the crew. Fly the entry with bank angle alone through the plasma blackout, then drogues, mains, and a splashdown as close to the recovery ship as you can manage.

  • ← →ROLL dial roll the bank angle — lift up = shallower, lift down = steeper

Apollo mission dates at a glance

The seven missions of this simulator with the historic dates of each phase (all times UTC). Apollo 13 never landed — you fly the accident and the ride home instead.

Mission Launch Moon landing Moonwalks Liftoff from Moon Docking Splashdown
Apollo 11 July 16, 1969 · 13:32 UTC July 20, 1969 · 20:17 UTC First step July 21, 1969 · 02:56 UTC — one moonwalk, 2 h 32 m July 21, 1969 · 17:54 UTC July 21, 1969 · 21:35 UTC July 24, 1969 · 16:50 UTC
Apollo 12 November 14, 1969 · 16:22 UTC November 19, 1969 · 06:54 UTC November 19–20, 1969 — two moonwalks, 7 h 45 m November 20, 1969 · 14:25 UTC November 20, 1969 · 17:58 UTC November 24, 1969 · 20:58 UTC
Apollo 13 April 11, 1970 · 19:13 UTC No landing — aborted after the explosion None — the LM became the crew's lifeboat April 17, 1970 · 18:07 UTC
Apollo 14 January 31, 1971 · 21:03 UTC February 5, 1971 · 09:18 UTC February 5–6, 1971 — two moonwalks, 9 h 23 m February 6, 1971 · 18:48 UTC February 6, 1971 · 20:36 UTC February 9, 1971 · 21:05 UTC
Apollo 15 July 26, 1971 · 13:34 UTC July 30, 1971 · 22:16 UTC July 31 – August 2, 1971 — three moonwalks, 18 h 33 m August 2, 1971 · 17:11 UTC August 2, 1971 · 19:10 UTC August 7, 1971 · 20:45 UTC
Apollo 16 April 16, 1972 · 17:54 UTC April 21, 1972 · 02:23 UTC April 21–23, 1972 — three moonwalks, 20 h 14 m April 24, 1972 · 01:25 UTC April 24, 1972 · 03:35 UTC April 27, 1972 · 19:45 UTC
Apollo 17 December 7, 1972 · 05:33 UTC — the only night launch December 11, 1972 · 19:55 UTC December 11–13, 1972 — three moonwalks, 22 h 4 m December 14, 1972 · 22:54 UTC — the last liftoff from the Moon December 15, 1972 · 01:10 UTC December 19, 1972 · 19:25 UTC

About the simulation

Real NASA terrain
Every landing flies over real lunar elevation data: global SLDEM2015 relief plus LROC stereo terrain at ~2.6 m per pixel around all six Apollo sites. Slopes, craters and boulder fields are where they really are.
Real Apollo radio
The air-to-ground loops are the genuine Apollo 11 tapes, cued to your mission clock — from the firing-room launch poll to “The Eagle has landed” and the first step. Wernher von Braun or President Kennedy sees you off at the pad. Moments no recording fits — the orbital coast, the other missions — are synthesized radio.
Real dates, real light
Each mission launches at its historic date and time with the sun where it really was — Apollo 17 lifts off into the Florida night — and lands with the same low morning sun the crews chose for reading the terrain.
Free, in your browser
No install, no account needed to fly. Works on desktop and tablet with touch controls, keyboard shortcuts on PC. Soft landings post to the site leaderboards if you're signed in.